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david376
3259人关注
TA的视频
04:24
HDR image-based lighting in Blender - Introduction
2017-05-23
11:36
快速变圆建模工具教程
2017-05-21
06:08
Tutorial UE4 Dynamic GI
2017-05-15
09:19
Speed Level Design - Overgrown Ruins - Unreal Engine 4
2017-05-07
06:38
Substance Painter 2.6 New features
2017-04-28
38:19
V-Ray 3.5 for Maya – Webinar
2017-04-27
01:52
V-Ray 3.5 for Maya — VFB
2017-04-27
06:15
V-Ray 3.5 for Maya — Resumable Rendering
2017-04-27
03:58
V-Ray 3.5 for Maya — Render Mask- Isolate Select
2017-04-27
31:28
The Secret Ingredient to Photorealism
2017-04-22
07:40
Using the Curve Node
2017-02-19
12:51
Using the Scan Processing Filters
2017-02-19
10:10
Working with HDR
2017-02-18
02:51
Using the Text Node
2017-02-18
08:04
Using the Panorama Shape Node
2017-02-18
15:27
New and Updated workflows
2017-02-18
04:43
VRay 3.5 for 3ds Max
2017-02-18
03:01
filmic_color-management_compressed
2017-02-18
02:56
Comparing AO nodes in Substance Designer 5.6
2017-01-29
130:37
Mastering Maya Advanced Rendering - Apple Shader with SSS Development
2017-01-16
29:32
Substance Integrations- Rendering with Arnold for Maya
2017-01-16
26:39
Substance Integrations- Maya
2017-01-16
32:55
Realistic Rain Drop FX Tutorial! 100% After Effects!
2017-01-16
20:22
Substance_Designer_5.6
2016-12-17
11:14
做渲染为什么至少要使用2016版本的maya
2016-11-06
05:58
渲染出的图片和三维软件中显示不同?!都是gamma惹的祸
2016-11-05
10:20
SP多象限UV贴图使用方法
2016-11-03
19:50
Substance Painter 2.4 New and improved Shelf
2016-10-30
04:07
Go Home Late (Tokyo 2007)_vfx breakdown
2016-10-30
19:43
SP2M脚本使用介绍
2016-10-06
34:37
在maya中还原substance painter材质效果
2016-10-02
57:31
Intro to Environment Art with Andres Rodriguez
2016-09-08
10:21
Megascans Studio UE4_ Creating Ice and Snow
2016-09-08
42:23
Basics of creating an MDL in Substance Designer
2016-09-06
03:47
Megascans Bridge Tutorial
2016-09-06
08:30
Megascans Studio Tutorial
2016-09-06
02:54
Megascans Mountain Slope Flythrough
2016-09-06
01:14
Megascans 2016 Release Trailer
2016-09-06
01:04
Megascans Bridge Tutorial
2016-09-06
38:35
Introduction to Physically Based Shading inTheoryandPractice
2016-08-11
00:34
ironMan02
2016-08-03
00:20
ironMan
2016-08-02
25:38
class08_01
2016-06-20
32:14
class08_05
2016-06-20
35:45
class07_05(曲线编辑器,绑定)
2016-06-19
35:44
class07_01(复习)
2016-06-19
26:49
class07_02(portal light)
2016-06-19
26:11
class07_04(绑定基础)
2016-06-19
18:29
class07_03(水果与双面材质)
2016-06-19
27:00
class06_03(3s材质)
2016-06-19
class07_01(复习)
上传于 2016-06-19